Just showing off some WIP pics of the Messerchmitt Me P.1112 including 3DS Max quick renders and in game shots. Had WW2 continued into this aircraft would have been Germany's primary jet fighter. So far it's about 2 days work and only about 5000 triangles. Interestingly there is little difference in FPS, in CFS3, between this and the Snipe which has 69,000 triangles in the LOD100 mesh.
The external airframe mesh is complete save for undercarraige and wheelwells. Next step is UVW mapping and breaking the model apart to create control surfaces the UC and wheelwells. We'll see what the weekend brings as to further modeling opportunities.