Thursday, February 16, 2006

Real World

The work on the Biff still rolls on. I'm currently working on textures, and also fixing and tweaking the model. There's always something that needs toouching up and re-doing. I am also working on the flight model and have yet to seriously work on the damage model. Then after that comes testing - which is really ongoing. I check out in game at least one hour a day. I'll be glad when it's finished so that I can get on with other models.

I will be modelling a separate visual model for the Biff bomb configurations. Level bombing requires a separate xdp file from fighter bombers otherwise wingmen dive bomb the target. I will also model a negative lense sight in the floor of the BIff level bomber. I have yet to decide whether the level bomber variant will be in the initial release. I have also started the conversion of the Biff to FS2004.

This means re-scheduling the Sopwith Baby and Snipe. Hopefully the Sopwith Baby will take days and weeks rather than months. I have been unsuccessful in obtaining reference material for the Baby's cockpit which is disappointing. Before continuing with the Snipe I want to spend some time modelling a WW2 aircraft [yet to be decided] for CFS3 and also re-do my Blohm und Voss BV P212.03 in Max 8.0 for CFS3. Thus the Snipe will be a while.

I have not had as much time as I would have liked to work on the Biff in the last 2 weeks as I have to give priority to real world events. Because of this factor it is difficult to announce an actual release date. As I mentioned in my earlier post it is best to get things right before release. Hopefully it will not be too long.